• Client
    ExpenSense
  • Subject
    Track & Control Expenses
  • Date
    25th July 2015
  • Languages
    iOS

To build a simple, user-friendly iOS app for tracking expenses, budgets, accounts, and income, here’s an outline of the implementation plan:


App Features:

  1. Expense Tracking: Add, edit, and delete daily expenses.
  2. Income Tracking: Log income sources and amounts.
  3. Budget Management: Set monthly budgets and track progress.
  4. Accounts Overview: Manage multiple accounts (e.g., cash, bank).
  5. Reports & Analytics: View spending summaries, charts, and trends.
  6. User Interface: Intuitive design with clear navigation.
  7. Notifications: Reminders for logging expenses or when nearing budget limits.

Technology Stack:

  • Language: Swift
  • Framework: UIKit or SwiftUI (for modern, declarative UI)
  • Database: CoreData or SQLite for local storage
  • Optional: CloudKit (if cloud sync is needed)

Key Modules:

  1. Authentication (Optional):
    • Sign in with Apple ID or create a local profile.
  2. Expense Module:
    • Input: Amount, category, date, notes, and account.
    • Categorization: Predefined categories like food, travel, shopping, etc.
    • Editing: Ability to modify or delete entries.
  3. Income Module:
    • Input: Amount, source, date, and notes.
  4. Budget Module:
    • Set monthly or weekly budgets.
    • Display percentage of the budget used.
  5. Accounts Module:
    • Manage multiple accounts (e.g., cash, savings, credit card).
    • Transfer between accounts.
  6. Reports & Charts:
    • Weekly, monthly, and yearly expense trends.
    • Pie charts for category-wise distribution.
  7. Settings:
    • Currency selection.
    • Notifications and reminders.

Implementation Workflow:

  1. Design:
    • Use Figma or Sketch to create a prototype for the app UI.
    • Ensure the app is optimized for accessibility and simplicity.
  2. Development:
    • Project Setup: Create an Xcode project and configure the necessary dependencies.
    • UI Design: Use SwiftUI or UIKit for creating layouts.
    • Data Persistence: Set up CoreData or SQLite for saving user data locally.
    • Logic Implementation: Handle user interactions, input validation, and calculations.
  3. Testing:
    • Unit tests for core functionalities (e.g., budget calculations).
    • UI tests for verifying flow and accessibility.
    • Test on multiple iOS devices (iPhone SE to Pro Max).
  4. Launch:
    • Prepare App Store listing (screenshots, descriptions, keywords).
    • Submit for review.

Monetization Options:

  • Free with Ads: Use Apple’s ad framework or integrate third-party ad services.
  • In-App Purchases: Premium features like cloud sync, advanced analytics, or multiple device support.
  • Subscription Model: Monthly or yearly access to exclusive features.

Would you like a sample Swift code snippet or further details on any specific feature? 

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